Latham Headshot
Hello Everybody, I am
Chris Latham
Technical Sound Designer
From the microphone, to the game, to the speakers, I love working with amazing game development teams to realize a creative audio vision for their next project.

DEMO REEL

SKILLSET

PLANNING
  • Audio Pillars & Goals
  • Standards & Best Practices
  • Schedules & Budgets
  • Organization & Documentation
  • Audio Exploration & Ideation
  • Audio Systems Prototyping
DESIGN
  • Field & Studio Recording
  • Interactive Dialog Systems
  • Audio Synthesis & Processing
  • Music Recording & Production
  • Library Creation and Management
  • Immersive Soundscapes
INTEGRATION
  • Game Engine Implementation
  • Interactive Audio Systems
  • Adaptive Music Systems
  • Audio Mixing & Mastering
  • Ambisonic & Spatial Audio
  • Cross-platform Audio Experiences

TOOLSET

TIMELINE

Present
Firewalk Studios
Concord
Senior Technical Audio Designer
Working with cross-discipline teams to build complex audio systems for SFX, VO, music, and the dynamic mix
Concord Game
2021
Hi-Rez Studios &
Red Beard Games
Divine Knockout
Audio Lead
Head of all things audio for Divine Knockout: sound design, music, dialog, mix, and implementation
Divine Knockout Game
2020
Hi-Rez Studios &
First Watch Games
Rogue Company
Technical Sound Designer
Creating audio systems for Rogue Company a live service cross-platform multiplayer shooter
Rogue Comany Game
2020
Digital Confectioners
Dread Hunger
Audio Lead
A game of survival and betrayal. Eight Explorers path their ship through the unforgiving Arctic. Among the crew, two traitors call on dark powers to undermine them.
Dread Hunger
2018
Blindside Games & Tripwire Interactive
Maneater
Audio Lead
Oversee the development of all audio for a single-player shark RPG game called Maneater before being sold to Tripwire Interactive
Meaneater Game

I HAVE WORKED WITH

RECENT PROJECTS

CONCORD
Firewalk Studios
Senior Technical Audio Designer
Divine Knockout
Red Beard Games & Hi-Rez Studios
Audio Lead
Rogue Company
First Watch Games & Hi-Rez Studios
Senior Technical Sound Designer
Dread Hunger
Digital Confectioners
Audio Lead
Maneater
Blindside Games
Audio Lead (purchased by Tripwire Interactive)